// csserver.h ifndef _CSSERVER_H_ define _CSSERVER_H_ include <sys/types.h> class csserverimp; class connection; class csaddress; class data_connection; class listen_connection; class handler;
class csserver { public: csserver(csserverimp* imp, csaddress* addr = 0); virtual ~csserver(); // will close all remaining connections virtual int connected() const; virtual void bind(handler* h) const; // binds a handler object to the listen-connection (hush only) virtual void unbind() const; virtual data_connection* newconnection(); virtual listen_connection* listenconn() const; virtual data_connection* conn(int fd) const; // find data_connection with filedescriptor fd virtual data_connection* select(fd_set* fds = 0); virtual void close(data_connection* conn); virtual void closeall(); virtual int broadcast(const char* buffer, int nrbytes); virtual int broadcastmsg(const char* buffer, int nrbytes); virtual int read(data_connection* conn, char* buffer, int maxnrbytes); virtual int readmsg(data_connection* conn, char* buffer, int maxnrbytes); virtual int write(data_connection* conn, const char* buffer, int nrbytes); virtual int writemsg(data_connection* conn, const char* buffer, int nrbytes); protected: virtual int init(csserverimp* imp, csaddress* addr); csserverimp* _imp; };
endif _CSSERVER_H_
Hush Online Technology
hush@cs.vu.nl
09/09/98 |
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