topical media & game development
critical play(s)
-- message(s)
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..
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machine(s)
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art(s)
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change(s)
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human(s)
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world(s)
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twinkle(s)
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difference(s)
a game's mechanics is its message
critical play
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play
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tribe(s)
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network(s)
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identity
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flow(s)
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chart(s)
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cycle(s)