discipline -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s) / closure ... ... ... [] ...

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s) war(s) :: go ask cycle ?


... difference between basic and fundamental ... -- ... fundamental is a concept or idea that a system arises from or rests upon ... -- ... basic is an introduction, it is a starting point ... -- ... if fundamentals are the foundation, then basics are the front door ...

... ... ... brain(s) engine(s) script(s) control(s) narrative(s) impact(s) closure(s) ... ... ...

life(s) / closure(s) / reflect(s) / fight(s) / error detection :: go ask cycle ? []

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ