ethic(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

ethic(s)


   performance -- gaining favorable judgement(s)
goal(s)
   mastery -- increasing competence, skill(s)

cost of living

moral(s) / theme(s) / answer(s) / ritual(s) / manifesto(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ