topical media & game development
ethic(s)
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
ethic(s)
one of the major goals of advertising is to blur the distinction between
needs
and wants ...
... in the
market
view, economizing on
love
substitutes realism for romanticism ...
cost of living
moral(s)
/
theme(s)
/
answer(s)
/
ritual(s)
/
manifesto(s)
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ