topical media & game development
experience(s)
--
theory
/
talk(s)
/
_
..
/
machine(s)
/
art(s)
/
change(s)
/
human(s)
/
world(s)
/
_
/
.
activity theory (AT) --
principle(s)
distributed cognition (DC) --
concept(s)
grounded theory (GT) --
clip(s)
/
explanation(s)
ethnomethodology (EM) --
reference(s)
/
quote(s)
participatory design (PD) --
scientist(s)
/
vision(s)
/
math
/
product(s)
/
map(s)
play
/
network(s)
/
flow(s)
/
connection(s)
/
identity
/
cycle(s)