... games are (...) a space of reflection,
a constant measuring of abilities,
a mirror in which the player(s) can see
(...) everyday behavior reflected, amplified, distorted
and revealed, a place where one can deal with failure
and learn how to rise to a challenge ...
fight(s)
/ frame(s)
/ life(s)
/ pattern(s)
/ space(s)
/ art of failure
