draw(s)
lost
image
fight
control(s)::
twinkle(s) / difference(s)
stories and games can each be thought of as machines that help create experience(s)
![]()
... the idea that the mechanics of traditional storytelling, which are innate to the human capability to communicate, are nullified by interactivity is absurd!
Jesse Schell -- The Art of Game Design: A Book of Lenses
[]