- [1] ordinary world
- [2] call to adventure
- [3] refusal of the call
- [4] meeting the mentor
- [5] crossing the threshold
- [6] test, allies, enemies
- [7] approach to inmost cave
- [8] supreme ordeal
- [10]road back
- [11] resurrection
- [12] return with the elixer
from: Michael Nitsche -- Video Game Spaces -- Image, Play and Structure in 3D Worlds
