information -- payoff(s) / challenge(s) / game(s) / math(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... moral life is a highly information-intensive game, so any technology that radically modifies the life of information is bound to have profound moral implications for any moral player ...

... ... ... brain(s) engine(s) script(s) create(s) narrative(s) impact(s) closure(s) ... ... ...

life(s) / closure(s) / reflect(s) / fight(s) / philosophy

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ