maze -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... external coercion could be supplanted by inner self-control -- positivists, bureacratic utilitarian and professional mentalities vested great faith in institutional solutions in general -- indeed quite literally in bricks and mortar ...

history of madness / evolution(s)

norm(s) utopia rule(s) ethic(s) answer(s) failure(s)


* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ