maze -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... in the classical age -- madness was perceived through a condemnation of idleness and in a social immanence, guaranteed by the community of labor ...
... the community acquired an ethical power of segregation, which permitted it to eject, as in another world, all forms of social usefulness ...

madness and civilization / evolution(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ