topical media & game development
maze
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
...(they
dreamed of
) ...
controlled spaces
-- a social and cultural
matrix
, where people's
actions
, and eventually
thoughts
could be
engineered
... -- (their work) influenced
social patterns
,
individual activities
and
inner selves
...
world as laboratory
/
spread(s)
/
evolution(s)
norm(s)
utopia
rule(s)
ethic(s)
answer(s)
failure(s)
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ