mind -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s) war(s)


... distance ... -- ... large family of high-dimensional prototype points and prototype trajectories united and mutually configured by an intricate family of similarity (i.e. proximity) and difference (i.e. distality) relations ...

experiment knowledge illusion scratch engine craft maze run ar x

life(s) / closure(s) / reflect(s) / fight(s) / plato's camera []

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ