topical media & game development
mind
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
war(s)
...
distance
... -- ... large family of
high-dimensional prototype points
and prototype trajectories united and mutually configured by an intricate family of similarity (i.e. proximity) and difference (i.e. distality) relations ...
experiment
knowledge
illusion
scratch
engine
craft
maze
run
ar
x
life(s)
/
closure(s)
/
reflect(s)
/
fight(s)
/
plato's camera
[
]
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ