moral(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

moral(s) / question(s) / value(s)

... moral philosophy must consult our fears prior to our wishes to learn what we really cherish ...
we are not unsure about evil when it comes our way, but of the good we (mostly) become sure only via the experience of its opposite ...

ethics for the technological age

academic(s) / theme(s) / answer(s) / ethic(s) / dilemma(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ