narrative -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... although (these) innovative scientists aren't conducting science as it is usually understood, they believe, that humanists ought to play the knowledge game according to the ethical rule(s) that apply throughout ... science(s) ...

story / life(s) / fight(s) / room(s) / literary animal []

norm(s) utopia rule(s) ethic(s) answer(s) failure(s)


* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ