topical media & game development
norm
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
/
closure
...
...
...
[
]
...
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
war(s)
ethics
of (
computer
)
games
-- as a
system of rules
that creates a (
game
) world, ... experienced by a
moral agent
, with
creative
and
participatory capacities
, ... who develops through time the
skills
to apply ...
player
values
...
[
]
ethics of computer games
[
]
[
]
norm(s)
utopia
rule(s)
ethic(s)
answer(s)
failure(s)
[
]
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ