oratie(s) -- product-realisme

game space(s)


  human capabilities       history of artefacts
  
    strategic & operational  procuct plan(s)
  
  limits to growth: materials, waste,..,cultural 
  
  • game(s) >> exploring limit(s) -- scenario(s) of adaptation

prof. dr. ir. Wim A. Poelman, 8/10/2009