CA1: we create identity

6700610 / creative application, semester 1, 3 ects -> 5 ects with content of web technology

Æliens


  1. orientation(s) -- everything is miscellaneous
  2. preparation(s) -- finding (y)our theme(s)
  3. collaboration(s) -- tell (y)our story!
  4. challenge(s) -- it's all in the game
  5. progression(s) -- narrative(s) & interaction(s)
  6. completion(s) -- process & product(s)
  7. reflection(s) -- what was (y)our message?
  8. presentation(s) -- manifestation(s) & exhibit(s)

co-instructor(s):

basic exercise(s) / CA1


  1. blog(s) -- see labs CA1
  2. (optional) creative hotspot(s) (mini) game -- using www.umapper.com/pages/geodart
  3. short (1-2 min) clip(s) -- for www.youtube.com/results?search_query=creative+technology

final application(s) / CA1 /exhibit(s)


search regional topic(s) & map(s)


www.writingstudio.eu / tip(s) / how to write an essay? / CA1



session(s): orientation(s) -- everything is miscellanous

1 / CA1


session(s): preparation(s) -- finding (y)our theme(s)

2 / CA1


session(s): collaboration(s) -- tell (y)our story!

3 / CA1


session(s): challenge(s) -- it's all in the game

4 / CA1


session(s): progression(s) -- narrative(s) & interaction(s)

5 / CA1


session(s): completion(s) -- process & product(s)

6 / CA1


session(s): reflection(s) -- what was (y)our message?

7 / CA1


session(s): presentation(s) -- manifestation(s) & exhibit(s)

8 / CA1


workshop(s): identity & self-(re)presentation(s)

1 / CA1


workshop(s): role(s) & group(s) / storytelling

role(s) / group(s) / 2 / CA1


content(s)

The goal of the course, which will take the structure of a group project, is to set a new group of students to work, to learn about the topics of creative technology, to get to know eachother and the staff, and to find ways of expressing their interests and viewpoints in a varietly of ways, including blogs, (interactive) videos, and wikis, using commonly available Web 2.0 community services.

Facilities to be used include

Equally important is that students discover the means that are at their disposal to communicate and document their work,in individual portfolios, using basic tools for web development and content creation.

prerequisite(s):

admission to curriculum

goal(s) & attainment target(s)


The course aims at providing

Students are expected to be well-motivated, and will be stimulated to find creative ways of expressing themselves.

place in curriculum:

Introductory course for all students, just after arrival.

application area & motivating example(s)

There are various way to create identity, from social networks and communicate personal and professional information using the web

Students are encouraged to explore these means of expression, and select those that fit their needs, in discussiong with supervising staff.

teaching methods

This first CA course will primarily be an exercise in self-organisation, with an important goal to create coherence in a group of new students, with a variety of backgrounds. The course will be organised as a series of lectures and workshops. In the lectures topics in creative technology will be presented by selected staff members. The workshops will deal with planning, supervision of team work, and creative sessions in which the options for expressing opinions, technical information and knowledge will be discussed.

Additional instruction may be needed to clarify issues of communication and presentation, and to prepare students for the creation of an individual (digital) portfolio.

Feedback will be given in the workshops, and by assessing the products as made available online. Peer reviews will not only be used for feedback, but will also form part of the procedure of assessment and grading. Grading takes place by assessing the work in a presentation session, where students present and discuss their work and contributions to the group project..

special facilities

computer lab, meeting room(s) & presentation facilities, as well as suitable software tools

topic(s)


CA1 target(s)


we create identity -- media in context


inspiration(s) -- video(s)


course structure


  1. introduction of tool(s) and platform(s)
  2. topics in creative technology (1)
  3. teamwork -- identity as a group
  4. topics in creative technology (2)
  5. identity -- individual portfolio(s)
  6. topics in creative technology (3)
  7. presentation(s) -- individual & group work
  8. evaluation -- reflection(s) on we create identity

excursion(s)


individual


small group(s)


collective assignment(s)


reference(s)


An initial set of references should include the list below, although many more are available.
  1. Mitchel Resnick, Sowing the Seeds for a more Creative Society -- online video
  2. Facets of Fun -- On the Design of Computer Augmented Entertainment Artefacts, available in online version
  3. Kress G. and van Leeuwen T. (1996), Reading Images: The Grammar of Visual Design, Routledge
  4. Geert Lovink and Ned Rossiter (eds), MyCreativity Reader, A Critique of Creative Industries, Institute of Network Cultures, Amsterdam 2007
  5. A. Eliëns, topical media & game development -- media.eliens.net

resource(s) / CA1


CA1

advice for the student(s)

As a student being a victim of this course, keep in mind that most of these assignments are an invitation rather than an obligation. This does, however, not allow you not to do these assignments, but do allow you to do them as you like, not to please the instructor(s) but to pleas yourself, and to find authentic ways of expression, where authentic simply means no bullshit. For an optimal effect of this course, you might even have to learn how to unlearn.

CA1: (12/4/10) -- participant(s)

PDF

Looking back, the high expectations raised by the self-professed competence(s) of the students did by no means come through, disregarding the excellent skills and efforts of some individual students.

As I indicated in my comment(s), all in all the atmosphere in the class was excellent, for example have a look at youtube, with most students willing to present there ideas, and show their interests. However, as the statistic(s) show, getting online took longer than expected, and even at the end of the course some participant(s) were still NOL (not online).

Taking up the (other) assignments was not only slow, but did even not happen. This might be partly due to the suddenly occurring opportunity to have an exhibit in SmartXP. The SmartXP exhibit itself was a great success, as testified by new(s) & blog(s), even though in reflection(s) some aspects were lacking, and should be improved in any future exhibit(s). The spirit of teamwork was well expressed in the slogan and clip together we create. Somewhat suprisingly, students were quite reluctant to give the (obligatory) peer review(s).

The panel presentations, from both representatives of EWI and the regio were well received by the students, and were not only informative but also instrumental for other courses, in particular the projects for NM2.

All in all, I was happy with the course as it went, even though some students did not see the point of it, as expressed in the evaluation(s). Ironically, the best evaluations came from students that later became dropout(s).

In the future CA1 course(s), apart from the identity theme(s), storytelling, will be one of the main topic(s), with a stronger role for the co-instructor(s). The technical requirements/assignments, however, should very likely be keyed down significantly.

CA1/10: (11/11/10) -- participant(s) / grade(s)

PDF

The size of the group, over 40 students, necessitaed a different approach. Different in educational approach, as well as different in, what I would call, mainting discipline and order. Lessons learned from the previous year are, among others, that a laissez-faire attitude does not work, so tit-for-tat, this year I switched to a much more strict approach.

Although one of the goals of the we create identity is for students to learn to speak out, the size of the group made that almost impossible. So I included the 20 seconds speak out sessions, see
sites.google.com/site/create10ca1site/workshop-s
20 seconds seemed to be a short time, but to my surprise after 15 seconds many students were already at the end, filling the rest of the time, 5 seconds, with mumble, mumble.

In contrast to last year, all students were obliged to make an interactive video, in groups of 4-5 students, using ximpel. This turned out to be a great success, both in terms of the enthusiasm of the students as well as in the quality of the productions, shown at the smart xp event of 29 november. For the following years the use of XIMPEL is highly recommended.

Instead of two sessions introducing the faculty and the (creative) outside world, this year there was only one session .CREATE meets ..., with representaives from inside and outside UT. Students were attentive and seemed to appreciate the views of the various experts in the panel,
see creativetechnology.eu/wordpress/?p=590

Sooner than expected, students started exploring what google sites had to offer, and were more willing to contribute to what I, for convenience, call the CA1 commons, which are located at
sites.google.com/site/create10ca1site

In conclusion, students seemed to appreciate the course, and came, some more than others, to the insight that they (indeed) needed a change of attitude, which they indicated in their blogs as well as their essays.

See grade(s), for the final assessment(s), and creativetechnology.eu/wordpress/?p=622 for the interactive video projects.