pervasive game(s) -- simulacrum

_ .. / human(s) / social(s) / need(s) / critical(s) / game(s) / _ / .

twinkle(s) / difference(s)

simulacrum = a mediated acquaintance that only exists as media images.

... the simulacra are now reaching for a new level of (un)reality through interactivity.

lonelygirl15


pervasive games

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)