topical media & game development
reflect
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
/
closure
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...
...
[
]
...
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
experience(s) [should] -- (be a) moving force
arouse curiosity
strenghten initiative(s)
set up desire(s)
life(s)
/
attitude(s)
/
attack(s)
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moral(s)
/
experience & education
norm(s)
utopia
rule(s)
ethic(s)
answer(s)
failure(s)
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
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Æ