topical media & game development
reflect
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
[
Camus
]:
lucidity
= mixture of
clarity
&
courage
...
... how is it possible to think too much about problems whose solution can be discovered only by means of
reflection(s)
...
life
/
fight(s)
/
driver
/
moral obligation to be intelligent
[
]
norm(s)
utopia
rule(s)
ethic(s)
answer(s)
failure(s)
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ