topical media & game development
reflect
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
...
pattern of organization
-- school being a kind of institution -- teachers are the agents through which knowledge and
skill(s)
are communicated and
rule(s) of conduct
being enforced ...
life(s)
/
attitude(s)
/
attack(s)
/
moral(s)
/
experience & education
norm(s)
utopia
rule(s)
ethic(s)
answer(s)
failure(s)
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ