reflect -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... all human experience is inherently social: it involves contact and communication -- ... experience(s) influence the formation of attitudes of desire & purpose ... -- experience does not occur in a vacuum -- ... (also) interaction(s) with internal state(s) ...

life(s) / attitude(s) / attack(s) / moral(s) / experience & education

norm(s) utopia rule(s) ethic(s) answer(s) failure(s)


* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ