target(s) -- creative technology

from a new media perspective: track(s)

subject(s) -- creative technology

target(s)


target(s) -- computer science

from a new media perspective: track(s)

computer science -- CS & IS @ UU

target(s)


related to: web technology


target(s) -- new media

... / format(s) / track(s)

new media -- the aesthetics of our time

target(s)


target(s) -- smart technology

from a new media perspective: track(s)

smart technology -- create

target(s)


course(s)


coursecreditsdescription
NM13web technology (1) -- html, javascript. css
NM26animation in 2D
NM36web technology (2) -- php, sql, web services
NM463D virtual environments -- x3d/vrml
NM56game development -- C++/DirectX

course(s)


coursecreditsdescription
CS13computer & network architecture(s)
CS26programming fundamental(s) -- C++/Java
CS36advanced programming -- idoms, APIs

target(s) -- mathematics

from a new media perspective: track(s)

target(s) -- design

from a new media perspective: track(s)

educational(s) -- supporting creative thinking through opportunistic software development

quote(s)


  1. Teaching Software Engineering through Game Design
  2. Toy Projects Considered Harmful
  3. The Rethinking CS101 Project
  4. Creating a Science of Games (CACM) (local)
  5. Software Engineering Issues in Interactive Installation Art
  6. Programming by Example -- A Creative Programming Environment, Remixed
  7. Computer Science Education: Where Are the Software Engineers of Tomorrow?