ritual(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

ritual(s) / adventure(s)

as performers we are merchants of morality
... qua performance individuals are concerned not with the moral issue of realizing (these) standards, but with the amoral issue of engineering a convincing expression that (these) standards are indeed realized.

the presentation of self in everyday life

politic(s) / theme(s) / answer(s) / space(s) / manifesto(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ