rumor -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... goal(s) & grade(s) -- warehousing? -- ... to borrow a term from sociology to explain what high school does ... -- ... benefits come less from what happens in the classroom than what doesn't happen elsewhere ...

... ... ... brain(s) engine(s) script(s) create(s) narrative(s) impact(s) closure(s) ... ... ...

life(s) / narrative(s) / reflect(s) / fight(s) / willpower

norm(s) utopia rule(s) ethic(s) answer(s) failure(s)


* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ