self -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... social and industrial inefficiency and unhappiness were the outcome of failures of adjustment of the internal life of the individual to the external reality in which he or she lived and worked ... -- ... in short they were the outcome of maladjustment ...

experiment knowledge illusion scratch engine craft maze run ar x

life(s) / closure(s) / reflect(s) / fight(s) / governing the soul

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ