topical media & game development
self
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
/
closure
...
...
[
]
...
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
war(s)
dilemma
(
s
)
of the self
--
mastery substitutes for morality
unification vs fragmentation --
context
/ mediated
experience
powerlessness vs appropriation -- lifestyle
option
(s)
authority vs uncertainty -- methodological
doubt
personalized
vs
commodified
-- standardized consumption
life(s)
/
closure(s)
/
reflect(s)
/
fight(s)
/
modernity & identity
[
]
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ