topical media & game development
self
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
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education(s)
question(s)
moral(s)
rethoric(s)
... sometimes a
rush
of
empathy
in the face of another's misery may cause you to overreact and to create expectations that
can not be sustained
...
experiment
knowledge
illusion
scratch
engine
craft
maze
run
ar
x
creative
/
life(s)
/
story
/
fight(s)
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self as brain
norm(s)
utopia
rule(s)
ethic(s)
answer(s)
failure(s)
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ