self -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... the best work is often initiated in catacombs and many of us are nostalgic for the days when we sat and learned in social and academic isolation ...

experiment knowledge illusion scratch engine craft maze run ar x

life(s) / closure(s) / reflect(s) / fight(s) / identity & crisis []

norm(s) utopia rule(s) ethic(s) answer(s) failure(s)


* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ