topical media & game development
session 6
: reflection(s) -- scientific and ethical aspects of serious games
_
..
serious
/
game(s)
/
utopia
/
design(s)
/
fun
?
[
:
/
/
]
_
speak(s)
/
cognitive aspect(s) -- with feedback on student(s) work
on the role of --
design(s)
why is it --
fun
?
what --
was this all about
?
project(s)
/
ethic(s)
/
discussion(s)
/
resource(s)
*
play
/
story
/
search
/
flow(s)
/
topic(s)
/
cage(s)
#
!
@
Æ