topical media & game development
slogan(s)
-- course(s) / principle(s)
_
..
/
...
/
[]
/
social
/
process
/
change(s)
/
design(s)
/
space(s)
/
_
/
.
twinkle(s)
/
difference(s)
canonical example(s) --
game
/
calculator
(online) reference material(s) --
www.w3schools.com/js
/
example(s)
challenging target(s) --
heart(s)
/
labs.google.com
(
edu
/
code
)
/
play
/
tribe(s)
/
network(s)
/
identity
/
flow(s)
/
chart(s)
/
cycle(s)