topical media & game development
space
(
s
) --
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
/
closure
...
...
[
]
...
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
space(s)
/
innovation(s)
the inseparability of
products and processes
and of
subject and objects
is the essence of what
architecture
is, ... it is our
intellectual expectations
that it should be otherwise which are at fault ... architecture is at once
product and process
, at once
attribute of things and attribute of activity
, so that we actually see, or think we see, both when we see and name
architecture
...
space is the machine
/
identity
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ