story & narrative(s) -- nonzero / economic(s)

_ .. / / analyse / selection(s) / program(s) / change(s) / space(s) / _


... this factor -- the economics of a given medium, not its purported temperature -- is the key to its social effects, and thus key to history's basic direction.

experiment knowledge illusion scratch engine craft maze run ar x

cf. cool & hot media -- Marshall McLuhan


game(s) / science(s) / influence(s) / cycle(s) ! Æ