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(P)IM MMA SG


magic ritual discipline choice game
fight serious norm design life
education mind narrative ethic rumor
reflect trust maze self war
play moral politic information science

... ... ... brain(s) engine(s) script(s) create(s) narrative(s) impact(s) closure(s) ... ... ...

search: life(s) / decor(s) / clear(s) / trail(s) / now on TV :: go ask cycle ? [] ?

* - play / story / search / flow(s) / topic(s) / cage(s) # ! @ Æ