
choice -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s) 
*
_
..
--
@
media
/ idea(s)
/ change(s)
/ theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
token programs -- persistent and general behavior change
- reinforcement contingent upon successful performance
- increasing behavior patterns that may lead to new skills
- gradual withdrawal of token(s) and back-up reinforcers
- includes training in self-management or self-control techniques
life(s) / closure(s) / reflect(s) / fight(s) / cost(s) of reward(s)