
new media / track(s) -- serious gaming / creative exploration(s) 
*
_
..
--
@
media
/ idea(s)
/ change(s)
/ theme(s)
?
[
:
/
]
_
- story -- form(s) / analysis / quest(s) / protagonist(s)
- narrative(s) -- pattern(s) / scenario(s) / experience(s)
- game(s) -- design(s) / mechanic(s) / dynamic(s) / space(s)
- application(s) -- context / design / navigation / element(s)
- serious game(s) -- example(s) / mission(s) / target(s) / criteria
- workflow & technology -- collaboration(s) / engine(s)
- resource(s) -- interactive video / game development