
education(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s) 
*
_
..
--
@
media
/ idea(s)
/ change(s)
/ theme(s)
?
[
:
/
]
_
creative technology
/ education(s)
/ design(s)
/ issue(s)
...
opportunity for learning of skill(s)
can be vastly multiplied if we open the market(s), ...,
this depends on matching the right teacher
with the right student, when s/he is highly motivated
in an intelligent program,
without the constraint of a curriculum
...
display(s) / theme(s) / answer(s) / problem(s) / manifesto(s)