
exercise(s) -- impact(s) 
_
..
/
idea(s)
/ change(s)
/ workshop(s)
/ _
/ .
exercise(s) -- gamification(s) / rule(s)
- alcohol abuse
- diet / health scheme(s)
- study behavior(s)
- social convention(s)
media
/ career(s)
/ story
/ identity
/ resource(s)
/ Æ