
failure(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s) 
*
_
..
--
@
media
/ idea(s)
/ change(s)
/ theme(s)
?
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:
/
]
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education(s)
question(s)
moral(s)
rethoric(s)
... games are (...) a space of reflection,
a constant measuring of abilities,
a mirror in which the player(s) can see
(...) everyday behavior reflected, amplified, distorted
and revealed, a place where one can deal with failure
and learn how to rise to a challenge ...
fight(s) / frame(s) / life(s) / pattern(s) / space(s) / art of failure