
flow(s) -- producer(s) of optimal experience 
_
.. /
/
social
/ experiment(s)
/ create
/ art(s)
/ _
/ .
... sport(s), game(s), art & hobbies
it becomes easier to understand what makes people happy but one cannot solely rely on games and art to improve the quality of life.
error(s) / play(s) / confession(s)