
game(s) -- dynamic(s) / adding a game layer on top of everything 
gogbot(s) /
/ moore law(s) /
inspire(s) / imagination(s)
/ _
/ .
- appointment(s) -- in which you must succeed / in time
- influence & status -- achievement(s) / I want this!
- progression(s) -- towards completion(s) / monitor(s)
- communal discovery -- cooperation(s) / reward(s)
chorewars.com / tip(s) / book(s) / mechanic(s) / read / sign(s)