
CTSG / FAQ / CA3 / design / interactive multimedia
- install: everything you need
- explore:
- game(s) -- www.nanomission.org (youtube) / CTSG / inspiration(s)
- multi touch audio -- www.niftysystems.nl/audio
- motion capture -- www.xsens.com
- QR Cloud Project -- www.golfstromen.nl/work/qr-cloud-project / ( www.i-nigma.mobi / reader.kaywa.com ) [ www.kunstbijdekey.nl ]
- augmented reality -- layar.com / AR for Unity
- interactive storytelling -- www.storytron.com
- storytelling/RPG -- www.obsidianportal.com
- interactive installation(s) -- www.cinekid.nl/nl/festivalprogram/part/19
- for kid(s)? -- gamestudio.hetklokhuis.nl
- teaser(s) -- assassinscreed.uk.ubi.com/assassins-creed-2/teaser
- social network(s) -- elgg.org / www.ning.com
- building(s) -- sketchup.google.com/3dwh/buildingmaker.html
- map(s) again -- www.umapper.com/blog/?p=1596
- game development -- developer.valvesoftware.com / developer.nvidia.com/object/udk.html / social.bioware.com
- tools -- www.thegamecreators.com / software
- open frameworks -- www.openframeworks.cc
- about unity -- control-online.nl
- ARG -- www.aheadofthegame.eu
- puzzle(s) -- www.daveszulborski.com / www.futurlab.co.uk/portfolio.php
- online(s) -- creativity-online.com
- read:
- manual(s) -- en.flossmanuals.net
- urban myth(s) -- creative technology / new media
- competition(s) -- www.dmlcompetition.net / learning lab(s)
- lense(s) -- artofgamedesign.com/cards
- when we play game(s) -- thismightbeagame.blogspot.com/2007/02/why-we-make-ubiquitous-game-our.html
- co-creative gamer(s) -- scan.net.au/scan/journal/display.php?journal_id=16
- bio sense -- www.clubofamsterdam.com/event.asp?contentid=807
- smart environment(s) -- book(s)
- about -- interactive space(s) -- the CTSG: bridging the real and virtual
- lookat --
inspiration(s)
- goal(s) -- www.jesperjuul.net/text/withoutagoal
- installation(s) -- www.kasperkamperman.com
- game description format(s) -- form(s)