
perspective(s) -- travel(s) / player(s) / 
_
.. /
...
/
/
theme(s)
/ create
/ common(s)
/ art(s)
/ space(s)
/ _
/ .
... by transforming playful activities into game(s) we can lengthen and deepen the experience ...
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casual(s)
/ context(s)
/ design(s)
/ utopia
/ war(s)
display:
[
1
/ 2
/ 3
/ 4
/ 5
/ 6
/ 7
/ 8
/ 9
]
art(s)?:
[
play(s)
0
1
2
/ swim(s)
/ ball(s)
/ stripe(s)
/ net(s)
/ effect(s)
/ bulb(s)
/ cell(s)
]
icon(s)
/ match
/ gamer(s)
music:(pad/box):
[
art
/ flower
/ create
/ hackers
/ planet
/ strange
/ braid
/ bohm
/ bioshock
]
creativity:
[
video
/ game(s)
]
/ book(s)
/ resource(s)