
*
_
..
--
@
media
/ scribble
/ utopia
/ design
/ fun
?
[
:
/
]
_
game(s) as social system(s) / display(s)
syntax | semantics | pragmatics | |
---|---|---|---|
actor(s) | player(s)/place(s) | role(s) | goal(s) |
rule(s) | event(s)/exploration(s) | evaluation | facilitators |
resource(s) | game space(s) | situation | context(s) |