
moral(s) -- engineering / innovation(s) / replay(s) / rule(s) / plan(s) 
_
.. /
...
/
/
theme(s)
/ create
/ common(s)
/ art(s)
/ space(s)
/ _
/ .
attitude(s)
/ profile(s)
/ education(s)
/ game(s)
- work ethic(s) -- institution(s), in opposition to leisure
- play ethic(s) -- sharing, adaptive, dynamic behavior(s)


difference(s)
/ point(s)
/ undo(s)
/ context(s)
science(s)