
maze -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s) 
*
_
..
--
@
media
/ idea(s)
/ change(s)
/ theme(s)
?
[
:
/
]
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education(s)
question(s)
moral(s)
rethoric(s)
[John B. Watson]: (breathtaking shortcut) --
focus on what we can know scientifically and ignore the rest
... the ubiquitous use of behavioral conditioning within shopping environments,
office-parks, managed-care-outlets, and multiplex coffee shops
is a direct fruit of behaviorism(s) ...
world as laboratory / evolution(s)