
maze -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s) 
*
_
..
--
@
media
/ idea(s)
/ change(s)
/ theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
... pattern(s) of consumer behavior(s) --
... the presence of social science techniques in your
neighbourhood (*-bucks),
among other places,
where employees or statisticians carry out observations,
record data, and quantify results, all in an effort to
modify patterns, change behaviours,
monitor attitudes, and deliver gratification(s)
...
world as laboratory / engine(s) / evolution(s)