definition(s) -- creativity / challenge(s) / word(s)

method(s) / dream(s) / vision(s) / dilemma(s) / _ / .

twinkle(s) / difference(s)

  • product(s) -- novelty or value / [culture]
  • process -- unconventional thinking / idea(s)
  • person(s) -- high motivation & persistence / [intensity]
  • problem(s) -- vague & ill-defined / [reformulation(s)]

Newell & Shaw (1962), from R.L. Glass Software Creativity 2.0

play / physic(s) / math(s) / cycle(s)


[root][][vision](-/*/-/-/-)[image]//[x]show[<|%|>]map[-/-][fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...